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Adventure town strategy guide: how to beat the game

Discussion in 'Guides & Tips' started by milesv, Dec 13, 2013.

  1. milesv

    milesv New in town!

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    Here is everything you need to know about how to beat Adventure Town until they balance the game.

    • Experience and Leveling is your enemy: With every level, ALL monsters scale in toughness, but your heroes stay the same. Every level you get is screwing you over, so avoid leveling/getting experience at all costs. (The benefit of leveling is getting a handful of gold, but not enough to prepare your heroes for the challenging monsters)
    • Upgrading your houses aren't worth the money: For example, upgrading my Cottage will boost it from 200 to 230 gold/8hours, and costs 1000 gold. That means that it will take 266 hours (11 days) for that cottage to have made back the upgrade money. 11 days before it can start actually making money.
    [​IMG]
    • Upgrading your shops past level 2 aren't worth the money: It has the same gold upgrading problem as houses. You do need level 2 to get the extra items for craft-related bounties, because getting gems and completing every bounty is important to get the best gear.
    • Killing monsters aren't worth the money/leveling: Only kill monsters if a quest asks you to, do not kill for sport. It is a money drain, and money is the only thing that will keep you in the game. It does not give any good reward either, and random item drops are the lowest tier.
    • Restocking shops that run for under 4 hours aren't worth the leveling: Restocking shops means gaining experience, and gaining experience means enemies get harder. Instead of thinking "40 gold every 2 minutes will get me more than 450 gold every 8 hours", realize that both options will cost you to gain 1 experience. So think about it as, "I can gain 1 experience for 40 gold, or 450 gold," and you'll realize that low paying shops are not worth it. Only restock low-pay shops to get enough items to craft, you probably don't need more than 10 of each.
    [​IMG]
    • You do not need more than 3 heroes, and only need 1 full set of armor: It's more beneficial to invest all your money into upgrading 1 set of armor and 1 shield. If you upgrade 3 heroes, it will cost you 500 gold to send 3 people in battle to get the full benefits, instead of spending 100 gold to send 1 person. The monster only attacks one person at a time, so it's better to have only one good set of armor, and switch out the weapons depending on the monster's immunities. You need 1 of each type of weapon (range, melee, magic) in case monsters are immune. (Technically, you might only need 2 weapons, one melee and one magic/range since all monsters only have 1 immunity, but I like being prepared in case I run into a double immunity in a future patch).
    [​IMG]
    • Fruit Shops are your best friend: Build as many of these sneaky m****f****'s as you can, it will win you the game. They give the best value at a relatively early level, sitting at 450 gold/6 hours. Other shops give you 400 gold/8 hours and cost the same for restock (100 supply). Fruit Shops will pay you 1800 gold/day for each one you have, and the cost of buying one (1200 gold) will pay back in less than a day. For every 3 fruit shops, you'll need 1 Farm Patch that grows Pumpkins; pumpkins are on a 6 hour cooldown so it can sync up with the fruit shop, and can supply for 3 fruit shops.
    [​IMG]
    • Expand South West: The three south west expansions are the only cheap ones. All other expansions cost 50,000 gold so they can be easily overlooked. Get the 3 expansions south west and you will have room for 7 farm patches, 18 fruit shops, and plenty of spare room for houses and extra shops.
    Following these rules, I manage to make over 8100 every 6 hours, my main hero can solo multiple monsters to complete missions, and I can complete any bounty that comes up.

    I hope this will help others from getting stuck in a loop, and hope that the developers will fix the many disadvantages that exist in the game. Thanks for reading, please feel free to leave posts on what you've discovered while playing the game. :)
     
    Last edited: Dec 13, 2013
  2. Raccoon

    Raccoon Villager

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    Very informative and spot on - Thank you so much for your time and effort in sharing these valuable tips.
     
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  3. Hullabaloo

    Hullabaloo New in town!

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    This seems like a great strategy and one that is working for you in terms of gold.

    Even though there is a big scaling issue in terms of town level vs. monster level, it can easily be combated. For me, I just send two heroes to one enemy. It's twice as much gold (still on 200g though), but kills faster and more frequently. I'm at level 19 right now, and this approach has held up for me.

    I haven't noticed leveling is too big of an issue thus far, but will be sure to keep you posted on the levels after 20.

    P.S. - are all of your fruit shops leveled to two?
     
  4. Ti Foon

    Ti Foon Villager

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    Lol My strategy is better I make 14000 gold every 8 hours Lol anyways what level r u? I have 6 heroes with the same stats (better) than all of ur heroes...
     
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  5. Goon

    Goon Villager

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    It's not a contest, Ti Foon. milesv has a sound strategy, and it's not appropriate to crap all over it on his thread.

    This is a good strategy milesv. I'm thinking of switching to this myself, it all makes sense in regards to experience/gold ratios, and I like that it doesn't require you to spend time farming low-level shops and farming wheat over and over again.
     
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  6. cyrilz87

    cyrilz87 Villager

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    kudos for your valuable and detailed information more or less can help for newbies. but everybody got different styles of play. Your type is mid-term of game play are not same type with others. Some of your points can be arguable for examples :

    a) Killing monsters aren't worth the money/leveling: u able to do the hunting if your gold earning strategy work out for you. killing monster is certainly drain money but at same time you can do comparison test with your equipments if really match up with your level. more farming can earn more 'privilege'
    items such as most needed item ELIXIRS ,WATER GEMS and DIAMONDS (i even spawned a monster with payout of 2 diamonds) farming monster can
    even earn back some golds and some boxes of item for you to sell back them

    b) Restocking shops that run for under 4 hours aren't worth the leveling: is all depend on your gameplay's style - if u log in few times into the game
    fruit shops may be suitable for you but if u addictive/madness to the game (like GTA V's style) why not with short term restocking? i followed Glenn's
    strategy 2 or 5 min restocking (1-6 hours if on rest mode) really help me out. i able to earn 15000 to 25000 golds in 2-3 hours and few hours more i able to purchase new 50k golds land. In other way of thinking, it is just the same under fruit shop you earn 8100 in 6 hours so in more 48 hours u are close to expand a new 50k golds but if not yet used for upgrading equipments. And then use excessive of one shop (fruits shop) will make other crafting item have to wait for longer time to craft out especially associated with quests and bounty requests. my style of playing is to match up with crafting requirement if that items need " that amount" i all build the amounts i needed (see my image of my town under my town section)

    anyway to be finalised, everybody got different of game style of gaming (because this game allow to do so) and we all hope the developers of the game really
    see through the unbalanced of the game for the sake of all players out there even no regret to really spend on real cash if things got much better
    improvements and balanced.
     
    Last edited: Dec 14, 2013
  7. Ti Foon

    Ti Foon Villager

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    Sorry Goon it's better I am kinda delusional as the medication I am on sometimes does not let me think straight, It is a good strategy although Investing all in one building is not such a sound strategy...
     
  8. Ti Foon

    Ti Foon Villager

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    Although exp is very useful especially in large quantities, As elixir comes from monsters primarily for me, I like to craft items to do quests which come with the level (I'm all out of quests) They can earn you quite a bit of gold And the bounty board is a nice way to earn Diamonds
     
  9. Gena Glenn

    Gena Glenn New in town!

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    I'd just like to point out this whole avoiding leveling thing is basically nonsense. I'm over level 30, and I've leveled primarily from short duration buildings, and I have no trouble killing things. They also recently nerfed everything, which made it even easier and nothing, including bosses hit me for more than 1 damage for several levels. I've had to shift my focus away from improving equipment just so the fighting part of the game will involve anything other than total victory all the time...

    Also, even though it takes a long time to break even, the author is ignoring the fact that not upgrading will always eventually be much worse, and that your long term wealth gain ultimately depends on longer term investments. You should prioritize investments that pay off quickly, but that doesn't mean simply abandoning the long term ones.
     
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  10. Mystic X

    Mystic X Villager

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    True, SuperSolid made the monsters a lot less troublesome than they were, so tensely avoiding XP isn't a requirement anymore, but at my point in the game (level 16), it seems more useful to get more land than to upgrade stores past level 2 (Or maybe 3), once you run out of land to buy, then levelling everything up will become more important...

    Come to think of it, has anybody ever levelled up a store to the maximum level? What is the maximum store level anyway? And of course: what are the benefits per level? (I know of the second item drop at 2, the new look at 3 and the extra drop-chance of items at 4, but what about the rest?)
     
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  11. Gena Glenn

    Gena Glenn New in town!

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    My single lvl 4 building has the same text as it did at the previous level: More gold! higher collectible chance. The max level is at least 6, though as I have that as requirements for various things. That's a blacksmith, btw, and it requires 1 Building Material, 1 Silver Flame, and 2 Spell Books, and 30k gold to go to level 5.

    I agree about land - unlocking land is pretty critical - about to unlock the last 100k plot - the other corners are 200k gold, and the one I can see needs 2 of each spell and 2 building mats.
     
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  12. Justintime

    Justintime New in town!

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    This is good for early in the game. Once you advance, the things in this guide don't apply anymore. For example, fruit shop is not the most profitable. Tailors make you 500 in 6hr v.s. fruit shop @ 450/6hr. This is lv17 stuff so I assume OP hasn't reach this point yet.

    After you buy the cheap lands, then you move on to buy the 50k ones, then you're stuck because all other ones have level requirements. You must level up at some point in order to continue to expand. Then you're going to regret not restocking those shops when you could.

    You will need two primary weapon, one magic and one melee. Only need to level a shield. Continue to level one outfit, but keep an average outfit so one hero can regenerate hp while the other one fights.
     
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  13. Goon

    Goon Villager

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    What about a ranged weapon in addition to the magic and melee?
     
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  14. Raccoon

    Raccoon Villager

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    I'm sure one could max up 3 base attack system weapons. (Melee/Range/Mage)
    I myself have 2 T5 melee and mage weapons.
    I've yet to unlock a T5 range weapon; but when I do - I fear it will be my newest favorite item. (I love range)
     
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  15. Goon

    Goon Villager

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    I feel that a range weapon is a necessity since there are monsters who have immunity to melee or magic; unless, at the end stage of the game, there aren't any range immune monsters. I can't confirm this though, but that's the only logical thing I can think of that explains not upgrading a range weapon and exclusively melee/magic.
     
  16. Saibot

    Saibot Villager

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    At level 40, there are those eyeball floaty baddies in fire-land..
    Master Eye - immune to melee
    Frost Eye - immune to range
    Horned Observer - immune to magic

    and Gobbies in grass-land..
    Goblin Brute - immune to melee

    Also, I am still gaining xp at level 40, about 75% through, not sure if I will level up again. All enemies (including Giga-types) have become level 40, so I assume this is end-game because there are no "difficult" enemies that are 2 levels above my town-level. Unless they just haven't spawned, but I have killed a lot of baddies at level 40 already, so.. yea.

    Is anyone else level 40 / higher yet? I feel kinda awkward talking about it like I know what it's about yet. Only been forty for a day. Haha
     
  17. Raccoon

    Raccoon Villager

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    @Saibot Looks like you will be in a gold/monster grind for awhile until next updates.
    Let us know if level 40+ ever happens!
    Thanks alot!!!!!
     
  18. disturbed1

    disturbed1 Villager

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    If you don
    If you do not level, or kill monsters, what do you do?
     
  19. Goon

    Goon Villager

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    Probably just collect money and upgrade equipment
     
  20. Saibot

    Saibot Villager

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    Level 40+ does indeed happen. There still aren't any enemies higher than my own level at 41 now, and i am wondering where the stopping point might be? The gear will only be stable for a certain level of difficulty, 100 defense shield becomes vulnerable to 1 enemy type at level 39: The Venom Slugs hit VERY hard (20-30dmg vs def 100). Fair warning.

    All other mobs are still hitting for 1-critical vs. defense 100 at level 41. Also, 85 defense will not cut it at level 40. Enemies will be hitting for about 20-30dmg against defense 85 at level 40.

    I'm glad, in a way, that there will be some usefulness to acquiring epic/ultimate gear, but how difficult will the game get? Will the 1dmg-shield strategy hold to max level, if there is even a max level? So many questions! Haha
     
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